RUST METRICSFlight deck · live data
Data live Servers11,738 Players62,312 Populated3,391 Fresh wipes 3 h192 Scan5 min
‹ All servers95.217.119.207:30033
Online Full Queue Fresh wipe Wipe due No query

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN

Online EU 95.217.119.207:30033 checked 10m ago

biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 50 100 149 199 PAX 0 /199

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 75,357 ×1000

Entities

48 h range 75,112–78,473 · memory 2,591 MB
1239 ET SINCE RESTART 06:50

Uptime

6 h 50 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,645top 16% · #1354 in EU
Last wipe14d agobiweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory2,591MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap13.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Wed 11 Nov, 17:01 UTC13d 5h
  3. WPT 3Wed 25 Nov, 17:01 UTC27d 5h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 7hFW
  5. WPT 5Wed 9 Dec, 17:01 UTC41d 5h

The first 48 hours of its last wipes

Wed 14 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:01 UTC14d ago 4 – running 0
Thu 1 Oct, 17:55 UTC FW27d ago 2 halved by day 11 13 days 1
Thu 17 Sep, 13:54 UTC41d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN when wipe day comes?

The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 11 when it didn't.

When does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN wipe?

Its tag guides the prediction: too few of UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 14 days 18 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

Which tags does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp199 (Max players): Slots: 199; ts15 (Group limit): Teams are capped at 15; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe from UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN appear in Rust Metrics lists and filters?

These Rust Metrics lists carry UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

Where does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN sit in the rankings?

Player hours over the last seven days put UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN at #3,645, #1,354 in Europe, in the top 16% of all ranked servers.

How full does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN get?

0 of 199 slots are filled on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN right now. Check: players over seven days. Average 1, peak 4. The last 48 hours peaked at 19:00 UTC, averaging 2 players at that hour.

Server

What location is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN hosted in?

Reading: location. The EU tag puts UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.217.119.207:30033.

What Rust version is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

Check: fps. Average 60 server fps over the last 48 hours, low of 57. Within range. Check: entities. The peak was 78,473, counting buildings, deployables and the rest of the world. Reading: 3,552 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, and is it online?

Reading: online. UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN answers right now. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN configured, and what rules are in force?

No gather rate appears in the name: UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN. Check: group limit. Up to 15 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

Check: map. Procedural, size 3,600, seed 1337, generated by the game on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

What do you do to join UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

To join: start Rust, press F1 and type client.connect 95.217.119.207:30033. Or press Launch Rust here and Steam opens the game and connects you. https://goodlikeukraine.net is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp199,ptrak,$r?,v2635,^z,^y,^b,EU,gmvanilla,cs168909,ts15

Game

gmvanilla
Game mode Survival on vanilla settings.
mp199
Max players Slots: 199.
ts15
Group limit Teams are capped at 15.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.