RUST METRICSFlight deck · live data
Data live Servers11,855 Players100,368 Populated3,884 Fresh wipes 3 h533 Scan5 min
‹ All servers95.216.228.189:7781
Online Full Queue Fresh wipe Wipe due No query

ZMADHOUSE PVE

Online 95.216.228.189:7781 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 18 35 52 70 PAX 0 /70

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 119 SERVER FPS

Server fps

48 h low 90 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 73,837 ×1000

Entities

48 h range 71,675–76,405 · memory 4,784 MB
1239 ET SINCE RESTART 6D 20H

Uptime

6 days 20 hours since its last restart, at the last reading
7-day average0peak 1
Rank#10,288top 46%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory4,784MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:01 UTC10d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on ZMADHOUSE PVE when wipe day comes?

The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does ZMADHOUSE PVE follow?

The rhythm of ZMADHOUSE PVE's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 14 hours ago.

Lists and filters

How should you read the tags on ZMADHOUSE PVE?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp70 (Max players): 70 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from ZMADHOUSE PVE. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ZMADHOUSE PVE?

These Rust Metrics lists carry ZMADHOUSE PVE: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does ZMADHOUSE PVE sit in the rankings?

Player hours over seven days put ZMADHOUSE PVE at #10,288, in the top 46% of all ranked servers.

How full does ZMADHOUSE PVE get?

Current headcount on ZMADHOUSE PVE: 0 players, 70 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 0 players, at 06:00 UTC over the last 48 hours.

Server details

Which location does ZMADHOUSE PVE run from?

No region tag on ZMADHOUSE PVE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 95.216.228.189:7781.

What Rust version is ZMADHOUSE PVE on?

Rust network protocol 2635 and build 168909 on Windows is the build ZMADHOUSE PVE runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for ZMADHOUSE PVE?

Reading: 113 server fps on average across the last 48 hours. It never dropped below 90. Reading: 76,405 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,247 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is ZMADHOUSE PVE, and is it online now?

Reading: online. ZMADHOUSE PVE answers right now. By its reported uptime, the last restart was roughly 6 days 20 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 October 2026.

Rules and settings

What rules does ZMADHOUSE PVE enforce, and what are its settings?

No gather rate appears in the name: ZMADHOUSE PVE. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is ZMADHOUSE PVE on?

Size 3,500 and seed 2147483647: the game generates the procedural map on ZMADHOUSE PVE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to ZMADHOUSE PVE?

Press F1 in Rust and enter client.connect 95.216.228.189:7781. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.gameserverapp.com.

PLACARDS

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp70
Max players 70 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.