RUST METRICSFlight deck · live data
Data live Servers11,753 Players67,907 Populated3,403 Fresh wipes 3 h209 Scan5 min
‹ All servers95.214.180.215:28015
Online Full Queue Fresh wipe Wipe due No query

Sivilic Main | MONTHLY

Online EU 95.214.180.215:28015 checked 11m ago

monthly wipes oxide
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 38 75 112 150 PAX 1 /150

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 45 SERVER FPS

Server fps

48 h low 34 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,671 ×1000

Entities

48 h range 96,226–117,127 · memory 3,004 MB
1239 ET SINCE RESTART 17:58

Uptime

17 h 58 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,524top 11% · #974 in EU
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Memory3,004MB48 h peak 6 players
REC 1

Players

AveragePeak
0246800:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 19hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW28d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Sivilic Main | MONTHLY when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 46 hours in.

When does Sivilic Main | MONTHLY wipe?

With the force wipe, once a month, Sivilic Main | MONTHLY wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 28 days 5 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on Sivilic Main | MONTHLY?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): Its browser listing: Europe from Sivilic Main | MONTHLY. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Sivilic Main | MONTHLY?

These Rust Metrics lists carry Sivilic Main | MONTHLY: EU Rust servers, checked and Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Sivilic Main | MONTHLY hold among Rust servers?

Player hours over the last seven days put Sivilic Main | MONTHLY at #2,524, #974 in Europe, in the top 11% of all ranked servers.

What player count does Sivilic Main | MONTHLY carry?

Current headcount on Sivilic Main | MONTHLY: 1 players, 150 slots available. Check: players over seven days. Average 2, peak 8. Check: 48-hour peak. 17:00 UTC, 5 players on average.

Server details

What location is Sivilic Main | MONTHLY hosted in?

Reading: location. The EU tag puts Sivilic Main | MONTHLY in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 95.214.180.215:28015.

What Rust version is Sivilic Main | MONTHLY on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Sivilic Main | MONTHLY. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Sivilic Main | MONTHLY?

Reading: 45 server fps on average across the last 48 hours. It never dropped below 34. Check: entities. The peak was 117,127, counting buildings, deployables and the rest of the world. Memory peak: 3,730 MB. What players call lag comes from low fps and an entity count on the rise.

Is Sivilic Main | MONTHLY up, and how often does it stay up?

Sivilic Main | MONTHLY reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Sivilic Main | MONTHLY?

No gather rate appears in the name: Sivilic Main | MONTHLY. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Sivilic Main | MONTHLY on?

Size 3,750 and seed 2601001: the game generates the procedural map on Sivilic Main | MONTHLY from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Sivilic Main | MONTHLY?

To join: start Rust, press F1 and type client.connect 95.214.180.215:28015. Or press Launch Rust here and Steam opens the game and connects you. https://sivilic.net is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players Slots: 150.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.