RUST METRICSFlight deck · live data
Data live Servers11,808 Players73,203 Populated3,760 Fresh wipes 3 h142 Scan5 min
‹ All servers95.19.19.34:28015
Offline Full Queue Fresh wipe Wipe due No query

SerpienteLand Solo

Offline 95.19.19.34:28015 checked 34d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,177top 61%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does SerpienteLand Solo wipe?

Its rhythm cannot be told from the wipes of SerpienteLand Solo on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 34 days 9 hours ago the current world was made.

Tags

How should you read the tags on SerpienteLand Solo?

These are the tags SerpienteLand Solo publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does SerpienteLand Solo appear in Rust Metrics lists and filters?

On Rust Metrics, SerpienteLand Solo sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does SerpienteLand Solo sit in the rankings?

Ranking for SerpienteLand Solo: #13,177 on seven-day player hours, top 61% of all ranked servers.

What is the population on SerpienteLand Solo?

Status for SerpienteLand Solo: offline. Last seen 34 days 6 hours ago.

Server

Which location does SerpienteLand Solo run from?

No region tag on SerpienteLand Solo. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.19.19.34:28015.

What Rust version is SerpienteLand Solo on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by SerpienteLand Solo. To get in, your game needs the same protocol; Steam applies the update.

How reliable is SerpienteLand Solo, and is it online now?

Check: connection. SerpienteLand Solo is offline at this moment. Last contact was 34 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Settings and map

What rules does SerpienteLand Solo enforce, and what are its settings?

No gather rate appears in the name: SerpienteLand Solo. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on SerpienteLand Solo?

The game generates a procedural map for SerpienteLand Solo.

Join

What do you do to join SerpienteLand Solo?

Check: join. Open Rust, press F1, then enter client.connect 95.19.19.34:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.