RAIDS-ISOLATED
Offline 95.182.82.154:29435 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 222/500
- 132/100
- 187/225
- 32/200
- 199/700
- 63/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does RAIDS-ISOLATED follow?
To tell the rhythm of RAIDS-ISOLATED, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 5 hours ago.
Tags
How should you read the tags on RAIDS-ISOLATED?
Tags published by RAIDS-ISOLATED, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RAIDS-ISOLATED?
On Rust Metrics, RAIDS-ISOLATED sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does RAIDS-ISOLATED sit in the rankings?
Player hours over seven days put RAIDS-ISOLATED at #15,369, in the top 70% of all ranked servers.
What player count does RAIDS-ISOLATED carry?
Status for RAIDS-ISOLATED: offline. Last seen 2 days 5 hours ago. Check: player average. 0 over the last seven days.
Server
Where does RAIDS-ISOLATED sit?
No region comes from RAIDS-ISOLATED. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.182.82.154:29435.
What Rust version is RAIDS-ISOLATED on?
Rust network protocol 2634 and build 167781 on Windows is the build RAIDS-ISOLATED runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RAIDS-ISOLATED, and is it online?
Reading: offline. RAIDS-ISOLATED last answered 2 days 5 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RAIDS-ISOLATED?
No gather rate appears in the name: RAIDS-ISOLATED. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on RAIDS-ISOLATED?
The game generates a procedural map for RAIDS-ISOLATED.
Connection
How can you get onto RAIDS-ISOLATED?
To join: start Rust, press F1 and type client.connect 95.182.82.154:29435. Or press Launch Rust here and Steam opens the game and connects you.