Solo Frontier TEST - acceptance
Offline 95.182.106.67:28115 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/500
- 126/100
- 32/225
- 6/700
- 21/700
- 114/200
Quick answers
from the figures on this pageReset cycle
How often does Solo Frontier TEST - acceptance wipe, and when?
To tell the rhythm of Solo Frontier TEST - acceptance, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 28 days 8 hours ago the current world was made.
Tag meanings
How should you read the tags on Solo Frontier TEST - acceptance?
Tags published by Solo Frontier TEST - acceptance, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Solo Frontier TEST - acceptance appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Solo Frontier TEST - acceptance: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Occupancy
Where does Solo Frontier TEST - acceptance sit in the rankings?
Player hours over seven days put Solo Frontier TEST - acceptance at #15,394, in the top 71% of all ranked servers.
What is the population on Solo Frontier TEST - acceptance?
Solo Frontier TEST - acceptance is not responding; status offline, last seen 16 days 18 hours ago.
Server
Where does Solo Frontier TEST - acceptance sit?
No region tag on Solo Frontier TEST - acceptance. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.182.106.67:28115.
What Rust version is Solo Frontier TEST - acceptance on?
Rust network protocol 2634 and build 166494 on Windows is the build Solo Frontier TEST - acceptance runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Solo Frontier TEST - acceptance, and is it online now?
Check: connection. Solo Frontier TEST - acceptance is offline at this moment. Last contact was 16 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.
Rules and settings
What rules does Solo Frontier TEST - acceptance enforce, and what are its settings?
Check: gather rate. The name Solo Frontier TEST - acceptance does not state one. The group limit is not published. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on Solo Frontier TEST - acceptance?
Procedural map on Solo Frontier TEST - acceptance, made by the game's generator.
Connection
How do you connect to Solo Frontier TEST - acceptance?
To join: start Rust, press F1 and type client.connect 95.182.106.67:28115. Or press Launch Rust here and Steam opens the game and connects you.