Local Raid World
Offline 95.182.106.14:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
12% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 184/500
- 121/100
- 86/700
- 28/200
- 28/1000
- 265/700
Quick answers
from the figures on this pageReset cycle
How often does Local Raid World wipe, and when?
To tell the rhythm of Local Raid World, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 35 days 1 hours ago the current world was made.
Lists and filters
How should you read the tags on Local Raid World?
Tags published by Local Raid World, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local Raid World?
Rust Metrics lists featuring Local Raid World: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Local Raid World sit in the rankings?
Ranking for Local Raid World: #14,459 on seven-day player hours, top 61% of all ranked servers.
What player count does Local Raid World carry?
Local Raid World is not responding; status offline, last seen 32 days 12 hours ago.
Server
Which location does Local Raid World run from?
No region tag on Local Raid World. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 95.182.106.14:28015.
What Rust version is Local Raid World on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Local Raid World. To get in, your game needs the same protocol; Steam applies the update.
Is Local Raid World up, and how often does it stay up?
Check: connection. Local Raid World is offline at this moment. Last contact was 32 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.
Rules and settings
How is Local Raid World configured, and what rules are in force?
No gather rate appears in the name: Local Raid World. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Local Raid World?
The game generates a procedural map for Local Raid World.
How to join
How do you connect to Local Raid World?
To join: start Rust, press F1 and type client.connect 95.182.106.14:28015. Or press Launch Rust here and Steam opens the game and connects you.