Timeweb Cloud
Offline 95.181.59.158:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 07:49 UTC39d ago | 1 | – | running | 1 |
| Fri 18 Sep, 01:08 UTC40d ago | 1 | – | 0.3 days | 1 |
| Thu 17 Sep, 03:43 UTC40d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 124/100
- 47/225
- 18/700
- 6/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Timeweb Cloud?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Timeweb Cloud follow?
There is no next wipe to predict: Timeweb Cloud wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 39 days 19 hours ago.
Tags
How should you read the tags on Timeweb Cloud?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Timeweb Cloud. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Timeweb Cloud?
These Rust Metrics lists carry Timeweb Cloud: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Timeweb Cloud hold among Rust servers?
Ranking for Timeweb Cloud: #15,424 on seven-day player hours, top – of all ranked servers.
What player count does Timeweb Cloud carry?
Timeweb Cloud is not responding; status offline, last seen 39 days 19 hours ago.
Server
What location is Timeweb Cloud hosted in?
Reading: location. Timeweb Cloud gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 95.181.59.158:28015.
What Rust version is Timeweb Cloud on?
Rust network protocol 2633 and build 164530 on Windows is the build Timeweb Cloud runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Timeweb Cloud, and is it online now?
Check: connection. Timeweb Cloud is offline at this moment. Last contact was 39 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.
Map and rules
How is Timeweb Cloud configured, and what rules are in force?
Check: gather rate. The name Timeweb Cloud does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Timeweb Cloud?
Procedural map on Timeweb Cloud, made by the game's generator.
Connection
How do you connect to Timeweb Cloud?
To join: start Rust, press F1 and type client.connect 95.181.59.158:28015. Or press Launch Rust here and Steam opens the game and connects you.