PetruvlaniServer
Offline EU 95.176.135.163:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 439/475
- 259/300
- 140/350
- 197/400
- 95/125
- 169/300
Quick answers
from the figures on this pageWipe schedule
What wipe timing does PetruvlaniServer follow?
An estimate from the force wipe gives PetruvlaniServer's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 54 days 7 hours ago. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on PetruvlaniServer?
These are the tags PetruvlaniServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show PetruvlaniServer?
These Rust Metrics lists carry PetruvlaniServer: EU Rust servers, checked and Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does PetruvlaniServer sit in the rankings?
Player hours over the last seven days put PetruvlaniServer at #15,021, #2,488 in Europe, in the top – of all ranked servers.
What is the population on PetruvlaniServer?
Status for PetruvlaniServer: offline. Last seen 45 days 4 hours ago.
Server
Which location does PetruvlaniServer run from?
Reading: location. The EU tag puts PetruvlaniServer in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.176.135.163:28015.
What Rust version is PetruvlaniServer on?
Version check: Rust network protocol 2633 and build 163207 on Linux, run by PetruvlaniServer. Matching protocol is required to join. Let Steam update your game.
What is the uptime on PetruvlaniServer, and is it online?
PetruvlaniServer reports offline. The last reading came 45 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on PetruvlaniServer?
Check: gather rate. The name PetruvlaniServer does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.
Which map is live on PetruvlaniServer?
Procedural map on PetruvlaniServer, made by the game's generator.
Connection
What do you do to join PetruvlaniServer?
To join: start Rust, press F1 and type client.connect 95.176.135.163:28015. Or press Launch Rust here and Steam opens the game and connects you.