My Server Name
Offline 95.167.183.203:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 60/500
- 121/100
- 57/225
- 29/700
- 4/200
- 9/1000
Quick answers
from the figures on this pageWipe schedule
How often does My Server Name wipe, and when?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 52 days 11 hours ago.
Tag meanings
How should you read the tags on My Server Name?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; jp0 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from My Server Name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #13,897 on seven-day player hours, top 60% of all ranked servers.
What is the population on My Server Name?
Reading for My Server Name: offline at this moment; last seen 26 days 11 hours ago.
Server
Where does My Server Name sit?
No region tag on My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.167.183.203:28015.
What Rust version is My Server Name on?
Rust network protocol 2633 and build 163207 on Windows is the build My Server Name runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Server Name, and is it online?
Reading: offline. My Server Name last answered 26 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
What settings and rules apply on My Server Name?
No gather rate appears in the name: My Server Name. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Server Name?
Procedural map on My Server Name, made by the game's generator.
Join
How can you get onto My Server Name?
To join: start Rust, press F1 and type client.connect 95.167.183.203:28015. Or press Launch Rust here and Steam opens the game and connects you.