My Server Name
Offline 95.167.182.146:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 126/100
- 134/225
- 28/200
- 147/700
- 45/1000
Quick answers
from the figures on this pageWipe timing
When does My Server Name wipe?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 52 days 3 hours ago.
Tags
How should you read the tags on My Server Name?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; jp0 (Custom tag): A plugin or the owner set this tag; Rust does not ship it from My Server Name. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #14,881, in the top 64% of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 31 days 15 hours ago.
Server details
Where does My Server Name sit?
No region tag on My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.167.182.146:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2633 and build 163207, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is My Server Name up, and how often does it stay up?
Check: connection. My Server Name is offline at this moment. Last contact was 31 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 26 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on My Server Name?
Reading the name gives no gather rate for My Server Name. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on My Server Name?
The game generates a procedural map for My Server Name.
Join
What do you do to join My Server Name?
Press F1 in Rust and enter client.connect 95.167.182.146:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.