RUST METRICSFlight deck · live data
Data live Servers11,869 Players103,347 Populated3,962 Fresh wipes 3 h552 Scan5 min
‹ All servers95.164.91.106:28010
Offline Full Queue Fresh wipe Wipe due No query

My Carbon Test Server

Offline 95.164.91.106:28010 checked 45d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,071no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Carbon Test Server follow?

The rhythm of My Carbon Test Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 55 days 5 hours ago the current world was made.

Tag meanings

How should you read the tags on My Carbon Test Server?

These are the tags My Carbon Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Carbon Test Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Carbon Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does My Carbon Test Server hold among Rust servers?

Ranking for My Carbon Test Server: #15,071 on seven-day player hours, top – of all ranked servers.

What is the population on My Carbon Test Server?

Status for My Carbon Test Server: offline. Last seen 45 days 9 hours ago.

Server details

What location is My Carbon Test Server hosted in?

No region comes from My Carbon Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 95.164.91.106:28010.

What Rust version is My Carbon Test Server on?

Reading: My Carbon Test Server, Rust network protocol 2633 and build 162929, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Carbon Test Server, and is it online now?

My Carbon Test Server reports offline. The last reading came 45 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.

Rules and settings

What rules does My Carbon Test Server enforce, and what are its settings?

Check: gather rate. The name My Carbon Test Server does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC off, Valve's system.

What map is My Carbon Test Server on?

Check: map. Procedural, generated by the game, on My Carbon Test Server.

Connection

What do you do to join My Carbon Test Server?

Check: join. Open Rust, press F1, then enter client.connect 95.164.91.106:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build Game build reading: 162929.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.