RUST METRICSFlight deck · live data
Data live Servers11,722 Players54,556 Populated3,373 Fresh wipes 3 h137 Scan5 min
‹ All servers95.158.48.70:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 95.158.48.70:28015 checked 16d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,702top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Local server 261 follow?

The rhythm of Local server 261's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 50 days 13 hours ago.

Tags

How should you read the tags on Local server 261?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; v2332 (Protocol): Your game must run protocol 2332 to get in; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it from Local server 261. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Local server 261?

On Rust Metrics, Local server 261 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Player count

What position does Local server 261 hold among Rust servers?

Ranking for Local server 261: #15,702 on seven-day player hours, top 71% of all ranked servers.

How full does Local server 261 get?

Reading for Local server 261: offline at this moment; last seen 16 days 3 hours ago.

Server details

What location is Local server 261 hosted in?

No region comes from Local server 261. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.158.48.70:28015.

What Rust version is Local server 261 on?

Reading: Local server 261, Rust network protocol 2332, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Local server 261 up, and how often does it stay up?

Local server 261 reports offline. The last reading came 16 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Local server 261 enforce, and what are its settings?

Reading the name gives no gather rate for Local server 261. No group limit is published. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Anti-cheat reading: VAC on, Valve's system.

Connection

How can you get onto Local server 261?

To join: start Rust, press F1 and type client.connect 95.158.48.70:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players Slots: 15.
v2332
Protocol Your game must run protocol 2332 to get in.
ptrak
Networking Network layer: RakNet, the standard for the game.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Modded: plugins or settings depart from the stock game.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; Rust does not ship it.
stok
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.