RUST METRICSFlight deck · live data
Data live Servers11,647 Players32,606 Populated2,787 Fresh wipes 3 h74 Scan5 min
‹ All servers95.158.48.50:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 95.158.48.50:28015 checked 38d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,426no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 11:15 UTC38d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Local server 261 when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Local server 261 follow?

The rhythm of Local server 261's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 38 days 17 hours ago.

Tags

Which tags does Local server 261 carry, and what do they mean?

Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Plugins or settings make this a modded server; h955eb6e7 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Local server 261 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Local server 261: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Occupancy

What position does Local server 261 hold among Rust servers?

Ranking for Local server 261: #15,426 on seven-day player hours, top – of all ranked servers.

How full does Local server 261 get?

Status for Local server 261: offline. Last seen 38 days 10 hours ago.

Server details

Where does Local server 261 sit?

No region comes from Local server 261. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.158.48.50:28015.

What Rust version is Local server 261 on?

Reading: Local server 261, Rust network protocol 2332, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Local server 261, and is it online now?

Check: connection. Local server 261 is offline at this moment. Last contact was 38 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Local server 261 enforce, and what are its settings?

Reading the name gives no gather rate for Local server 261. The group limit is not published. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.

Join

How do you connect to Local server 261?

Check: join. Open Rust, press F1, then enter client.connect 95.158.48.50:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players The server holds 15 slots.
v2332
Protocol Match the game version: protocol 2332 is required.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Plugins or settings make this a modded server.

Other

h955eb6e7
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.