Local server 261
Offline 95.158.47.73:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 130/100
- 55/225
- 47/700
- 11/200
- 14/1000
Quick answers
from the figures on this pageReset cycle
How often does Local server 261 wipe, and when?
Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 18 days 2 hours ago.
Tags
Which tags does Local server 261 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; v2332 (Protocol): Protocol 2332: join only on the same game version; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Plugins or settings make this a modded server; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Local server 261. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local server 261?
On Rust Metrics, Local server 261 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.
Occupancy
What position does Local server 261 hold among Rust servers?
Player hours over seven days put Local server 261 at #15,846, in the top 72% of all ranked servers.
How full does Local server 261 get?
Local server 261 is not responding; status offline, last seen 17 days 11 hours ago.
Server details
Where does Local server 261 sit?
No region comes from Local server 261. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 95.158.47.73:28015.
What Rust version is Local server 261 on?
Reading: Local server 261, Rust network protocol 2332, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Local server 261, and is it online now?
Local server 261 reports offline. The last reading came 17 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Rules and settings
What rules does Local server 261 enforce, and what are its settings?
Reading the name gives no gather rate for Local server 261. The group limit is not published. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: anti-cheat. VAC, Valve's system, is on.
Connection
What do you do to join Local server 261?
Press F1 in Rust and enter client.connect 95.158.47.73:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.