Local server 261
Offline 95.158.47.234:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 127/100
- 46/225
- 54/700
- 7/200
- 8/1000
Quick answers
from the figures on this pageWipe timing
How often does Local server 261 wipe, and when?
To tell the rhythm of Local server 261, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days ago.
Tag meanings
Which tags does Local server 261 carry, and what do they mean?
Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Local server 261?
On Rust Metrics, Local server 261 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.
Occupancy
Where does Local server 261 sit in the rankings?
Player hours over seven days put Local server 261 at #15,344, in the top 69% of all ranked servers.
How full does Local server 261 get?
Reading for Local server 261: offline at this moment; last seen 3 days 12 hours ago. A seven-day average of 0 players is the reading.
Server details
What location is Local server 261 hosted in?
No region comes from Local server 261. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.158.47.234:28015.
What Rust version is Local server 261 on?
Version check: Rust network protocol 2332 on Windows, run by Local server 261. To get in, your game needs the same protocol; Steam applies the update.
Is Local server 261 up, and how often does it stay up?
Local server 261 reports offline. The last reading came 3 days 12 hours ago. Reading: 8% uptime over the last 3 full days. It was up 6 of 72 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.
Rules and settings
What rules does Local server 261 enforce, and what are its settings?
Reading the name gives no gather rate for Local server 261. Check: group limit. None published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Anti-cheat reading: VAC on, Valve's system.
Connection
How can you get onto Local server 261?
Press F1 in Rust and enter client.connect 95.158.47.234:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.