RUST METRICSFlight deck · live data
Data live Servers11,790 Players66,598 Populated3,624 Fresh wipes 3 h126 Scan5 min
‹ All servers95.158.47.1:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 95.158.47.1:28015 checked 10d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,322top 70%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Local server 261 wipe, and when?

Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 18 days 23 hours ago.

Tag meanings

Which tags does Local server 261 carry, and what do they mean?

These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Local server 261?

These Rust Metrics lists carry Local server 261: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Population

What position does Local server 261 hold among Rust servers?

Player hours over seven days put Local server 261 at #15,322, in the top 70% of all ranked servers.

What is the population on Local server 261?

Status for Local server 261: offline. Last seen 10 days 11 hours ago.

Operator and location

What location is Local server 261 hosted in?

Reading: location. Local server 261 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.158.47.1:28015.

What Rust version is Local server 261 on?

Rust network protocol 2332 on Windows is the build Local server 261 runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Local server 261, and is it online?

Local server 261 reports offline. The last reading came 10 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 October 2026.

Rules and settings

What settings and rules apply on Local server 261?

Check: gather rate. The name Local server 261 does not state one. No group limit is published. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.

Join

What do you do to join Local server 261?

To join: start Rust, press F1 and type client.connect 95.158.47.1:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players Slots: 15.
v2332
Protocol Match the game version: protocol 2332 is required.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Modded: plugins or settings depart from the stock game.

Other

h955eb6e7
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.