RUST METRICSFlight deck · live data
Data live Servers11,607 Players35,149 Populated2,874 Fresh wipes 3 h60 Scan5 min
‹ All servers95.158.47.167:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 95.158.47.167:28015 checked 18d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,849top 72%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Local server 261 wipe, and when?

To tell the rhythm of Local server 261, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 50 days 17 hours ago.

Tag meanings

How should you read the tags on Local server 261?

Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): Protocol 2332: join only on the same game version; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Plugins or settings make this a modded server; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Local server 261?

Rust Metrics lists featuring Local server 261: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Player count

What position does Local server 261 hold among Rust servers?

Ranking for Local server 261: #15,849 on seven-day player hours, top 72% of all ranked servers.

What player count does Local server 261 carry?

Status for Local server 261: offline. Last seen 18 days 6 hours ago.

Server details

What location is Local server 261 hosted in?

Reading: location. Local server 261 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 95.158.47.167:28015.

What Rust version is Local server 261 on?

Reading: Local server 261, Rust network protocol 2332, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local server 261, and is it online?

Local server 261 reports offline. The last reading came 18 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 9 October 2026, recorded by Rust Metrics.

Rules and settings

How is Local server 261 configured, and what rules are in force?

Reading the name gives no gather rate for Local server 261. Check: group limit. None published. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. VAC is on. That is Valve's anti-cheat.

Connection

What do you do to join Local server 261?

To join: start Rust, press F1 and type client.connect 95.158.47.167:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players The server holds 15 slots.
v2332
Protocol Protocol 2332: join only on the same game version.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide Check: framework. Oxide (uMod) handles plugins.
modded
Modded Plugins or settings make this a modded server.

Other

h955eb6e7
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.