BuelaLand
Online 95.156.238.102:11100 checked 10m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 54,972–66,349 · memory 1,305 MBUptime
1 h 7 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:16 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/500
- 123/100
- 184/225
- 98/700
- 238/700
- 347/350
Quick answers
from the figures on this pageWipe timing
What happens on BuelaLand when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does BuelaLand wipe, and when?
With the force wipe, once a month, BuelaLand wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 22 hours ago the current world was made.
Lists and filters
How should you read the tags on BuelaLand?
These are the tags BuelaLand publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does BuelaLand appear in Rust Metrics lists and filters?
These Rust Metrics lists carry BuelaLand: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does BuelaLand hold among Rust servers?
Player hours over seven days put BuelaLand at #15,341, in the top 69% of all ranked servers.
How full does BuelaLand get?
0 of 50 slots are filled on BuelaLand right now. A seven-day average of 0 players is the reading.
Server details
Which location does BuelaLand run from?
No region tag on BuelaLand. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 95.156.238.102:11100.
What Rust version is BuelaLand on?
Rust network protocol 2635 and build 168909 on Windows is the build BuelaLand runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on BuelaLand within range?
Check: fps. Average 13 server fps over the last 48 hours, low of 10. Within range. Peak entity count: 66,349. Buildings, deployables and all else included. Memory peak: 2,326 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is BuelaLand, and is it online now?
Check: connection. BuelaLand is online at this moment. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is BuelaLand configured, and what rules are in force?
Check: gather rate. The name BuelaLand does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is BuelaLand on?
Size 3,500 and seed 6738: the game generates the procedural map on BuelaLand from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to BuelaLand?
Press F1 in Rust and enter client.connect 95.156.238.102:11100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
