RUST METRICSFlight deck · live data
Data live Servers11,880 Players98,236 Populated3,914 Fresh wipes 3 h395 Scan5 min
‹ All servers95.156.238.102:11100
Online Full Queue Fresh wipe Wipe due No query

BuelaLand

Online 95.156.238.102:11100 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 65,610 ×1000

Entities

48 h range 54,972–66,349 · memory 1,305 MB
1239 ET SINCE RESTART 01:07

Uptime

1 h 7 min since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory1,305MBat the last reading
REC 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:16 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on BuelaLand when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does BuelaLand wipe, and when?

With the force wipe, once a month, BuelaLand wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 22 hours ago the current world was made.

Lists and filters

How should you read the tags on BuelaLand?

These are the tags BuelaLand publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does BuelaLand appear in Rust Metrics lists and filters?

These Rust Metrics lists carry BuelaLand: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does BuelaLand hold among Rust servers?

Player hours over seven days put BuelaLand at #15,341, in the top 69% of all ranked servers.

How full does BuelaLand get?

0 of 50 slots are filled on BuelaLand right now. A seven-day average of 0 players is the reading.

Server details

Which location does BuelaLand run from?

No region tag on BuelaLand. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 95.156.238.102:11100.

What Rust version is BuelaLand on?

Rust network protocol 2635 and build 168909 on Windows is the build BuelaLand runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on BuelaLand within range?

Check: fps. Average 13 server fps over the last 48 hours, low of 10. Within range. Peak entity count: 66,349. Buildings, deployables and all else included. Memory peak: 2,326 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is BuelaLand, and is it online now?

Check: connection. BuelaLand is online at this moment. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is BuelaLand configured, and what rules are in force?

Check: gather rate. The name BuelaLand does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is BuelaLand on?

Size 3,500 and seed 6738: the game generates the procedural map on BuelaLand from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to BuelaLand?

Press F1 in Rust and enter client.connect 95.156.238.102:11100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.