RUST METRICSFlight deck · live data
Data live Servers11,767 Players74,585 Populated3,497 Fresh wipes 3 h237 Scan5 min
‹ All servers95.156.230.73:28015
Online Full Queue Fresh wipe Wipe due No query

M&B-Studios Test server

Online 95.156.230.73:28015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 155 SERVER FPS

Server fps

48 h low 112 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 67,955 ×1000

Entities

48 h range 65,890–68,500 · memory 3,025 MB
1239 ET SINCE RESTART 6D 09H

Uptime

6 days 9 hours since its last restart, at the last reading
7-day average0peak 1
Rank#11,903top 53%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory3,025MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does M&B-Studios Test server follow?

The rhythm of M&B-Studios Test server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 14 hours ago.

Tag meanings

How should you read the tags on M&B-Studios Test server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from M&B-Studios Test server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does M&B-Studios Test server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring M&B-Studios Test server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does M&B-Studios Test server hold among Rust servers?

Player hours over seven days put M&B-Studios Test server at #11,903, in the top 53% of all ranked servers.

What player count does M&B-Studios Test server carry?

Current headcount on M&B-Studios Test server: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.

Server details

What location is M&B-Studios Test server hosted in?

No region tag on M&B-Studios Test server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.156.230.73:28015.

What Rust version is M&B-Studios Test server on?

Reading: M&B-Studios Test server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for M&B-Studios Test server?

Over the last 48 hours the average was 162 server fps; the floor was 112. Reading: 68,500 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,547 MB. Expect lag when fps falls and entities climb.

How reliable is M&B-Studios Test server, and is it online now?

M&B-Studios Test server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 9 hours ago. Reading: 99% uptime over the last 5 full days. It was up 119 of 120 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.

Map and rules

How is M&B-Studios Test server configured, and what rules are in force?

Check: gather rate. The name M&B-Studios Test server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on M&B-Studios Test server?

From seed 3486489, the game generates the procedural map on M&B-Studios Test server. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to M&B-Studios Test server?

Check: join. Open Rust, press F1, then enter client.connect 95.156.230.73:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.