RUST METRICSFlight deck · live data
Data live Servers11,872 Players102,993 Populated3,951 Fresh wipes 3 h555 Scan5 min
‹ All servers95.156.213.231:10900
Online Full Queue Fresh wipe Wipe due No query

StackedDeck

Online 95.156.213.231:10900 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 89,299 ×1000

Entities

48 h range 87,138–89,800 · memory 2,472 MB
1239 ET SINCE RESTART 3D 08H

Uptime

3 days 8 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,289top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Memory2,472MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:36 UTC FW28d ago 1 – running 0
Wed 16 Sep, 17:09 UTC43d ago 3 halved by day 9 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on StackedDeck?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 9 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 9 it fell below half.

How often does StackedDeck wipe, and when?

To tell the rhythm of StackedDeck, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 28 days 1 hours ago.

Tags

Which tags does StackedDeck carry, and what do they mean?

Tags published by StackedDeck, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does StackedDeck appear in Rust Metrics lists and filters?

Rust Metrics lists featuring StackedDeck: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does StackedDeck sit in the rankings?

Ranking for StackedDeck: #15,289 on seven-day player hours, top 69% of all ranked servers.

What is the population on StackedDeck?

Current headcount on StackedDeck: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server

Where does StackedDeck sit?

No region comes from StackedDeck. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.156.213.231:10900.

What Rust version is StackedDeck on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by StackedDeck. Matching protocol is required to join. Let Steam update your game.

How does StackedDeck perform?

Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Check: entities. The peak was 89,800, counting buildings, deployables and the rest of the world. Reading: 2,966 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is StackedDeck up, and how often does it stay up?

StackedDeck reports online. Status: normal. By its reported uptime, the last restart was roughly 3 days 8 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on StackedDeck?

Check: gather rate. The name StackedDeck does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is StackedDeck on?

Check: map. Procedural, size 4,000, seed 4586, generated by the game on StackedDeck. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to StackedDeck?

To join: start Rust, press F1 and type client.connect 95.156.213.231:10900. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.