Moose Land
Online 95.156.213.228:10500 checked 7m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 7 · below 20 is lag, below 10 is badEntities
48 h range 88,664–103,201 · memory 1,670 MBUptime
1 h 8 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 181/500
- 123/100
- 172/225
- 85/700
- 176/200
- 237/700
Quick answers
from the figures on this pageReset cycle
When does Moose Land wipe?
To tell the rhythm of Moose Land, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 13 hours ago.
Tags
How should you read the tags on Moose Land?
These are the tags Moose Land publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Moose Land appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Moose Land: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Moose Land hold among Rust servers?
Player hours over seven days put Moose Land at #7,329, in the top 33% of all ranked servers.
What is the population on Moose Land?
0 of 60 slots are filled on Moose Land right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 23:00 UTC, 1 players on average.
Server
Which location does Moose Land run from?
No region comes from Moose Land. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.156.213.228:10500.
What Rust version is Moose Land on?
Rust network protocol 2635 and build 168909 on Windows is the build Moose Land runs. Matching protocol is required to join. Let Steam update your game.
Is performance on Moose Land within range?
Over the last 48 hours the average was 12 server fps; the floor was 7. Check: entities. The peak was 103,201, counting buildings, deployables and the rest of the world. Memory peak: 2,698 MB. Expect lag when fps falls and entities climb.
What is the uptime on Moose Land, and is it online?
Reading: online. Moose Land answers right now. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 12 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Moose Land?
Check: gather rate. The name Moose Land does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Moose Land on?
Size 4,000 and seed 67382113: the game generates the procedural map on Moose Land from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Moose Land?
Press F1 in Rust and enter client.connect 95.156.213.228:10500. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/rust is where its website sits.