RUST METRICSFlight deck · live data
Data live Servers11,850 Players85,370 Populated3,783 Fresh wipes 3 h296 Scan5 min
‹ All servers95.156.213.164:20000
Online Full Queue Fresh wipe Wipe due No query

Rust Vegas

Online 95.156.213.164:20000 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 6 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 90,784 ×1000

Entities

48 h range 73,234–92,829 · memory 1,745 MB
1239 ET SINCE RESTART 03:04

Uptime

3 h 4 min since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory1,745MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Vegas?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does Rust Vegas follow?

Once a month Rust Vegas wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 20 hours ago.

Tag meanings

How should you read the tags on Rust Vegas?

Tags published by Rust Vegas, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Vegas appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Vegas sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rust Vegas hold among Rust servers?

Ranking for Rust Vegas: #15,344 on seven-day player hours, top 69% of all ranked servers.

How full does Rust Vegas get?

Current headcount on Rust Vegas: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server

Where does Rust Vegas sit?

Reading: location. Rust Vegas gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 95.156.213.164:20000.

What Rust version is Rust Vegas on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Vegas runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rust Vegas?

Check: fps. Average 10 server fps over the last 48 hours, low of 6. Within range. Reading: 92,829 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,431 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Rust Vegas up, and how often does it stay up?

Rust Vegas reports online. Status: normal. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is Rust Vegas configured, and what rules are in force?

No gather rate appears in the name: Rust Vegas. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Vegas?

Check: map. Procedural, size 4,000, seed 3355771, generated by the game on Rust Vegas. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Rust Vegas?

Check: join. Open Rust, press F1, then enter client.connect 95.156.213.164:20000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.