RUST METRICSFlight deck · live data
Data live Servers11,634 Players56,511 Populated3,185 Fresh wipes 3 h139 Scan5 min
‹ All servers95.156.194.214:10900
Offline Full Queue Fresh wipe Wipe due No query

ChumBukkit

Offline 95.156.194.214:10900 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,257top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:43 UTC21d ago 2 – running 0
Thu 1 Oct, 18:11 UTC FW28d ago 1 halved by day 3 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on ChumBukkit?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't.

How often does ChumBukkit wipe, and when?

Its rhythm cannot be told from the wipes of ChumBukkit on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 10 hours ago.

Lists and filters

How should you read the tags on ChumBukkit?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from ChumBukkit. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ChumBukkit?

Rust Metrics lists featuring ChumBukkit: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does ChumBukkit sit in the rankings?

Player hours over seven days put ChumBukkit at #15,257, in the top 69% of all ranked servers.

What is the population on ChumBukkit?

Status for ChumBukkit: offline. Last seen 2 days 14 hours ago. Seven-day reading: 0 players on average.

Server details

Where does ChumBukkit sit?

Reading: location. ChumBukkit gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 95.156.194.214:10900.

What Rust version is ChumBukkit on?

Rust network protocol 2635 and build 168909 on Windows is the build ChumBukkit runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is ChumBukkit, and is it online now?

Check: connection. ChumBukkit is offline at this moment. Last contact was 2 days 14 hours ago. Uptime for the last 7 full days: 115 of 168 hours, or 68%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on ChumBukkit?

Reading the name gives no gather rate for ChumBukkit. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is ChumBukkit on?

Check: map. Procedural, size 4,000, seed 1, generated by the game on ChumBukkit. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto ChumBukkit?

Check: join. Open Rust, press F1, then enter client.connect 95.156.194.214:10900. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp20
Max players Slots: 20.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.