RUST METRICSFlight deck · live data
Data live Servers11,703 Players41,069 Populated3,025 Fresh wipes 3 h98 Scan5 min
‹ All servers95.143.190.23:35000
Online Full Queue Fresh wipe Wipe due No query

[PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/

Online 95.143.190.23:35000 checked 8m ago

3x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 79 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 125,709 ×1000

Entities

48 h range 119,555–127,890 · memory 4,377 MB
1239 ET SINCE RESTART 22:55

Uptime

22 h 55 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,463top 16%
Last wipe12d agobiweekly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory4,377MB48 h peak 5 players
REC 1

Players

AveragePeak
0246802:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Fri 13 Nov, 03:27 UTC15d 1h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 17hFW
  4. WPT 4Fri 11 Dec, 03:27 UTC43d 1h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:27 UTC12d ago 7 – running 0
Thu 1 Oct, 18:18 UTC FW27d ago 10 halved by day 8 14.4 days 1
Fri 18 Sep, 04:16 UTC40d ago 9 halved by day 12 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/?

The busiest point of its recent wipes drew 9 players on average. After the latest wipe, numbers topped out at 8 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 10 it fell below half when it didn't.

When does [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ wipe?

Wipes on [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ come every 4 weeks on Friday at 03:27 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 12 days 22 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Lists and filters

How should you read the tags on [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/?

Tags published by [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts30 (Group limit): Teams are capped at 30; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/: 3x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Player count

Where does [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ sit in the rankings?

Ranking for [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/: #3,463 on seven-day player hours, top 16% of all ranked servers.

How full does [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ get?

0 of 100 slots are filled on [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ right now. Check: players over seven days. Average 1, peak 5. Average at the busiest hour was 5 players, at 18:00 UTC over the last 48 hours.

Server details

What location is [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ hosted in?

Check: location. No region tag comes from [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/, but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 95.143.190.23:35000.

What Rust version is [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ on?

Rust network protocol 2635 and build 168909 on Linux is the build [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ runs. To get in, your game needs the same protocol; Steam applies the update.

How does [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ perform?

Check: fps. Average 81 server fps over the last 48 hours, low of 33. Within range. Reading: 127,890 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,775 MB. Expect lag when fps falls and entities climb.

What is the uptime on [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/, and is it online?

[PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 22 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/ configured, and what rules are in force?

The name carries the rate: 3x gather on [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/. Check: group limit. Up to 30 players. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/?

From seed 123456, the game generates the procedural map on [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/. Its size is 4,100. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto [PVE]LiveRust-Lite X3-X5/крафт/ивенты/скилы/?

Press F1 in Rust and enter client.connect 95.143.190.23:35000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://pve-world.gamestores.app is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts30
Group limit Teams are capped at 30.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.