RUST METRICSFlight deck · live data
Data live Servers11,611 Players33,784 Populated2,810 Fresh wipes 3 h69 Scan5 min
‹ All servers95.129.179.233:28015
Online Full Queue Fresh wipe Wipe due No query

Capital of Villages

Online EU 95.129.179.233:28015 checked 8m ago

monthly wipes vanillacarbon
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 39 SERVER FPS

Server fps

48 h low 21 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 123,489 ×1000

Entities

48 h range 120,465–126,103 · memory 3,093 MB
1239 ET SINCE RESTART 03:46

Uptime

3 h 46 min since its last restart, at the last reading
7-day average3peak 13
Rank#1,690top 8% · #662 in EU
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory3,093MB48 h peak 5 players
REC 1

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 10 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Capital of Villages when wipe day comes?

An average of 10 players came at the busiest on its recent wipes. 19 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Capital of Villages follow?

The only wipe for Capital of Villages is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 12 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does Capital of Villages carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe from Capital of Villages. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Capital of Villages appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Capital of Villages: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Capital of Villages sit in the rankings?

Top 8% of all ranked servers: Capital of Villages takes #1,690 on seven-day player hours and #662 in Europe.

How full does Capital of Villages get?

Current headcount on Capital of Villages: 2 players, 100 slots available. Seven-day check: 3 players on average. Peak reading: 13. Check: 48-hour peak. 15:00 UTC, 4 players on average.

Operator and location

Where does Capital of Villages sit?

Reading: location. The EU tag puts Capital of Villages in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 95.129.179.233:28015.

What Rust version is Capital of Villages on?

Rust network protocol 2635 and build 168909 on Linux is the build Capital of Villages runs. Matching protocol is required to join. Let Steam update your game.

How does Capital of Villages perform?

Over the last 48 hours the average was 36 server fps; the floor was 21. Peak entity count: 126,103. Buildings, deployables and all else included. Check: memory. Peak use was 4,287 MB. What players call lag comes from low fps and an entity count on the rise.

Is Capital of Villages up, and how often does it stay up?

Reading: online. Capital of Villages answers right now. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Capital of Villages enforce, and what are its settings?

Reading the name gives no gather rate for Capital of Villages. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Capital of Villages?

From seed 19541905, the game generates the procedural map on Capital of Villages. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Capital of Villages?

Check: join. Open Rust, press F1, then enter client.connect 95.129.179.233:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://m.vk.com/public192151412 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^y
Carbon Carbon handles the plugins here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.