RUST METRICSFlight deck · live data
Data live Servers11,904 Players102,408 Populated3,941 Fresh wipes 3 h403 Scan5 min
‹ All servers95.119.155.80:38015
Offline Full Queue Fresh wipe Wipe due No query

ZGT - PVE - Rusted World (EU)

Offline 95.119.155.80:38015 checked 17d ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,602top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers, and #618 of the quad servers (top 77%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does ZGT - PVE - Rusted World (EU) wipe, and when?

To tell the rhythm of ZGT - PVE - Rusted World (EU), too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 22 hours ago.

Tags

Which tags does ZGT - PVE - Rusted World (EU) carry, and what do they mean?

Check: tags. The game's server browser reads gmsoftcore (Game mode): An easier set of rules: softcore; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from ZGT - PVE - Rusted World (EU). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates ZGT - PVE - Rusted World (EU)?

Check: operator. ZGT - PVE - Rusted World (EU) publishes a zgt.ddns.net hostname, and 36 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show ZGT - PVE - Rusted World (EU)?

Rust Metrics lists featuring ZGT - PVE - Rusted World (EU): EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population

Where does ZGT - PVE - Rusted World (EU) sit in the rankings?

Ranking for ZGT - PVE - Rusted World (EU): #15,602 on seven-day player hours, top 71% of all ranked servers. Among servers in quad, it stands at #618.

How full does ZGT - PVE - Rusted World (EU) get?

Reading for ZGT - PVE - Rusted World (EU): offline at this moment; last seen 17 days 13 hours ago.

Server details

Where does ZGT - PVE - Rusted World (EU) sit?

Check: location. No region tag comes from ZGT - PVE - Rusted World (EU), but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 95.119.155.80:38015.

What Rust version is ZGT - PVE - Rusted World (EU) on?

Rust network protocol 2634 and build 167398 on Windows is the build ZGT - PVE - Rusted World (EU) runs. Matching protocol is required to join. Let Steam update your game.

Is ZGT - PVE - Rusted World (EU) up, and how often does it stay up?

Check: connection. ZGT - PVE - Rusted World (EU) is offline at this moment. Last contact was 17 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.

Rules and settings

What settings and rules apply on ZGT - PVE - Rusted World (EU)?

No gather rate appears in the name: ZGT - PVE - Rusted World (EU). Check: group limit. 4 players, under the name quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is ZGT - PVE - Rusted World (EU) on?

Check: map. Procedural, size 5,000, seed 1477483784, generated by the game on ZGT - PVE - Rusted World (EU). View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to ZGT - PVE - Rusted World (EU)?

To join: start Rust, press F1 and type client.connect 95.119.155.80:38015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4,^o^z

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp100
Max players Slots: 100.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.