FREAK LAND [DE] | Eternal Christmas | Training | Weekly
Offline 95.104.188.34:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 70/500
- 132/100
- 97/225
- 32/700
- 5/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does FREAK LAND [DE] | Eternal Christmas | Training | Weekly follow?
To tell the rhythm of FREAK LAND [DE] | Eternal Christmas | Training | Weekly, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 2 hours ago.
Tags
How should you read the tags on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here from FREAK LAND [DE] | Eternal Christmas | Training | Weekly. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
Rust Metrics lists featuring FREAK LAND [DE] | Eternal Christmas | Training | Weekly: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does FREAK LAND [DE] | Eternal Christmas | Training | Weekly sit in the rankings?
Ranking for FREAK LAND [DE] | Eternal Christmas | Training | Weekly: #15,349 on seven-day player hours, top 69% of all ranked servers.
How full does FREAK LAND [DE] | Eternal Christmas | Training | Weekly get?
Reading for FREAK LAND [DE] | Eternal Christmas | Training | Weekly: offline at this moment; last seen 7 days 2 hours ago. A seven-day average of 0 players is the reading.
Operator and location
Where does FREAK LAND [DE] | Eternal Christmas | Training | Weekly sit?
Reading: location. FREAK LAND [DE] | Eternal Christmas | Training | Weekly gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 95.104.188.34:28015.
What Rust version is FREAK LAND [DE] | Eternal Christmas | Training | Weekly on?
Rust network protocol 2634 and build 167781 on Windows is the build FREAK LAND [DE] | Eternal Christmas | Training | Weekly runs. Check: protocol. To join, your game must match; Steam handles the update.
Is FREAK LAND [DE] | Eternal Christmas | Training | Weekly up, and how often does it stay up?
FREAK LAND [DE] | Eternal Christmas | Training | Weekly reports offline. The last reading came 7 days 2 hours ago. Uptime for the last 6 full days: 0 of 144 hours, or 0%. The first sighting on Rust Metrics was 22 October 2026.
Map and rules
What rules does FREAK LAND [DE] | Eternal Christmas | Training | Weekly enforce, and what are its settings?
Reading the name gives no gather rate for FREAK LAND [DE] | Eternal Christmas | Training | Weekly. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
Procedural map on FREAK LAND [DE] | Eternal Christmas | Training | Weekly, made by the game's generator.
Join
How do you connect to FREAK LAND [DE] | Eternal Christmas | Training | Weekly?
To join: start Rust, press F1 and type client.connect 95.104.188.34:28015. Or press Launch Rust here and Steam opens the game and connects you.