myserver
Offline 95.104.179.196:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 129/500
- 127/100
- 187/225
- 75/700
- 9/200
- 18/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does myserver follow?
To tell the rhythm of myserver, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 15 hours ago the current world was made.
Lists and filters
Which tags does myserver carry, and what do they mean?
These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show myserver?
Rust Metrics lists featuring myserver: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does myserver sit in the rankings?
Ranking for myserver: #13,604 on seven-day player hours, top 61% of all ranked servers.
What is the population on myserver?
Status for myserver: offline. Last seen 19 days 14 hours ago.
Operator and location
Where does myserver sit?
Reading: location. myserver gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 95.104.179.196:28015.
What Rust version is myserver on?
Version check: Rust network protocol 2634 and build 167058 on Windows, run by myserver. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is myserver, and is it online now?
myserver reports offline. The last reading came 19 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Settings and map
How is myserver configured, and what rules are in force?
No gather rate appears in the name: myserver. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is myserver on?
Procedural map on myserver, made by the game's generator.
How to join
How can you get onto myserver?
Check: join. Open Rust, press F1, then enter client.connect 95.104.179.196:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.