Server name on in-game server list
Offline 94.9.174.36:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/500
- 132/100
- 62/225
- 59/700
- 13/200
- 16/1000
Quick answers
from the figures on this pageWipe timing
When does Server name on in-game server list wipe?
Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 31 days 13 hours ago the current world was made.
Tag meanings
How should you read the tags on Server name on in-game server list?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Server name on in-game server list: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Server name on in-game server list sit in the rankings?
Ranking for Server name on in-game server list: #14,235 on seven-day player hours, top 61% of all ranked servers.
What is the population on Server name on in-game server list?
Reading for Server name on in-game server list: offline at this moment; last seen 31 days 12 hours ago.
Operator and location
Which location does Server name on in-game server list run from?
No region tag on Server name on in-game server list. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 94.9.174.36:28015.
What Rust version is Server name on in-game server list on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Server name on in-game server list. To get in, your game needs the same protocol; Steam applies the update.
Is Server name on in-game server list up, and how often does it stay up?
Server name on in-game server list reports offline. The last reading came 31 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 September 2026.
Map and rules
How is Server name on in-game server list configured, and what rules are in force?
Check: gather rate. The name Server name on in-game server list does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Server name on in-game server list on?
The game generates a procedural map for Server name on in-game server list.
Connection
How can you get onto Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 94.9.174.36:28015. Or press Launch Rust here and Steam opens the game and connects you.