ServerName
Offline 94.77.2.134:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 12:45 UTC33d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/500
- 120/100
- 147/225
- 31/200
- 147/700
- 51/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on ServerName?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does ServerName wipe?
To tell the rhythm of ServerName, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 33 days 7 hours ago.
Lists and filters
How should you read the tags on ServerName?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from ServerName. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ServerName?
On Rust Metrics, ServerName sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does ServerName hold among Rust servers?
Player hours over seven days put ServerName at #14,696, in the top 66% of all ranked servers.
What player count does ServerName carry?
Status for ServerName: offline. Last seen 33 days 5 hours ago.
Operator and location
Which location does ServerName run from?
No region tag on ServerName. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 94.77.2.134:28015.
What Rust version is ServerName on?
Rust network protocol 2633 and build 165217 on Windows is the build ServerName runs. Matching protocol is required to join. Let Steam update your game.
Is ServerName up, and how often does it stay up?
ServerName reports offline. The last reading came 33 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Settings and map
What rules does ServerName enforce, and what are its settings?
Check: gather rate. The name ServerName does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
What map is ServerName on?
Check: map. Procedural, generated by the game, on ServerName.
Join
What do you do to join ServerName?
Check: join. Open Rust, press F1, then enter client.connect 94.77.2.134:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.