voltx
Online 94.59.60.29:28015 checked 9m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 16 · below 20 is lag, below 10 is badEntities
48 h range 53,918–68,244 · memory 2,003 MBUptime
14 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 17:53 UTC9d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 138/500
- 129/100
- 148/225
- 116/700
- 34/200
- 35/1000
Quick answers
from the figures on this pageReset cycle
What happens on voltx when wipe day comes?
The busiest point of its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 3 hours in.
When does voltx wipe?
The rhythm of voltx's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days ago.
Tag meanings
How should you read the tags on voltx?
These are the tags voltx publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show voltx?
Rust Metrics lists featuring voltx: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does voltx sit in the rankings?
Player hours over seven days put voltx at #4,315, in the top 19% of all ranked servers.
What is the population on voltx?
Current headcount on voltx: 0 players, 6 slots available. Seven-day check: 0 players on average. Peak reading: 5.
Server details
What location is voltx hosted in?
No region tag on voltx. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 94.59.60.29:28015.
What Rust version is voltx on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by voltx. To get in, your game needs the same protocol; Steam applies the update.
How does voltx perform?
Check: fps. Average 96 server fps over the last 48 hours, low of 16. Within range. Reading: 68,244 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,965 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is voltx, and is it online now?
Reading: online. voltx answers right now. Reading: uptime. About 14 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 14 October 2026.
Settings and map
What settings and rules apply on voltx?
No gather rate appears in the name: voltx. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is voltx on?
Size 3,500 and seed 10112026: the game generates the procedural map on voltx from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join voltx?
To join: start Rust, press F1 and type client.connect 94.59.60.29:28015. Or press Launch Rust here and Steam opens the game and connects you.