Test server
Offline 94.51.131.235:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/500
- 129/100
- 126/225
- 51/700
- 6/200
- 26/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Test server follow?
Its rhythm cannot be told from the wipes of Test server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 84 days 19 hours ago.
Lists and filters
Which tags does Test server carry, and what do they mean?
These are the tags Test server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Game build reading: 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test server?
Rust Metrics lists featuring Test server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Test server sit in the rankings?
Player hours over seven days put Test server at #12,990, in the top – of all ranked servers.
What player count does Test server carry?
Reading for Test server: offline at this moment; last seen 44 days 6 hours ago.
Operator and location
Which location does Test server run from?
No region tag on Test server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 94.51.131.235:28015.
What Rust version is Test server on?
Version check: Rust network protocol 2633 and build 163207 on Windows, run by Test server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Test server, and is it online now?
Reading: offline. Test server last answered 44 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Test server?
No gather rate appears in the name: Test server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to Test server?
Check: join. Open Rust, press F1, then enter client.connect 94.51.131.235:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.