Local Build
Offline 94.41.165.102:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/101
- 5/25
- 269/999
- 76/999
- 35/150
- 22/100
Quick answers
from the figures on this pageWipe schedule
When does Local Build wipe?
Its rhythm cannot be told from the wipes of Local Build on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 22 hours ago.
Tag meanings
How should you read the tags on Local Build?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Local Build. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local Build appear in Rust Metrics lists and filters?
On Rust Metrics, Local Build sits in these lists: Build and creative servers and Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Local Build sit in the rankings?
Ranking for Local Build: #13,768 on seven-day player hours, top 61% of all ranked servers.
What player count does Local Build carry?
Status for Local Build: offline. Last seen 22 days 13 hours ago.
Server
Where does Local Build sit?
No region comes from Local Build. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 94.41.165.102:28015.
What Rust version is Local Build on?
Reading: Local Build, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Local Build, and is it online?
Local Build reports offline. The last reading came 22 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.
Settings and map
What rules does Local Build enforce, and what are its settings?
No gather rate appears in the name: Local Build. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Local Build?
The game generates a procedural map for Local Build.
How to join
How can you get onto Local Build?
Press F1 in Rust and enter client.connect 94.41.165.102:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.