Local Build
Offline 94.41.162.22:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/101
- 2/25
- 153/999
- 137/999
- 28/150
- 2/100
Quick answers
from the figures on this pageWipe timing
When does Local Build wipe?
The rhythm of Local Build's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 29 days 18 hours ago.
Tag meanings
Which tags does Local Build carry, and what do they mean?
These are the tags Local Build publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Local Build?
These Rust Metrics lists carry Local Build: Build and creative servers and Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Local Build sit in the rankings?
Ranking for Local Build: #16,036 on seven-day player hours, top 69% of all ranked servers.
What player count does Local Build carry?
Status for Local Build: offline. Last seen 27 days 22 hours ago.
Server details
Where does Local Build sit?
Reading: location. Local Build gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 94.41.162.22:28015.
What Rust version is Local Build on?
Rust network protocol 2633 and build 165217 on Linux is the build Local Build runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Local Build, and is it online now?
Check: connection. Local Build is offline at this moment. Last contact was 27 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Settings and map
How is Local Build configured, and what rules are in force?
Reading the name gives no gather rate for Local Build. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Local Build?
Procedural map on Local Build, made by the game's generator.
Join
How do you connect to Local Build?
Check: join. Open Rust, press F1, then enter client.connect 94.41.162.22:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.