Local Build
Offline 94.41.132.170:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 8/101
- 0/25
- 52/999
- 71/999
- 96/150
- 5/100
Quick answers
from the figures on this pageWipe schedule
When does Local Build wipe?
The rhythm of Local Build's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 10 hours ago.
Tags
How should you read the tags on Local Build?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Local Build. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local Build appear in Rust Metrics lists and filters?
On Rust Metrics, Local Build sits in these lists: Build and creative servers and Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Local Build hold among Rust servers?
Player hours over seven days put Local Build at #13,882, in the top 61% of all ranked servers.
What is the population on Local Build?
Reading for Local Build: offline at this moment; last seen 25 days 4 hours ago.
Server
Which location does Local Build run from?
No region comes from Local Build. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 94.41.132.170:28015.
What Rust version is Local Build on?
Reading: Local Build, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is Local Build up, and how often does it stay up?
Local Build reports offline. The last reading came 25 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Local Build enforce, and what are its settings?
No gather rate appears in the name: Local Build. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
What map is Local Build on?
The game generates a procedural map for Local Build.
Connection
How do you connect to Local Build?
Press F1 in Rust and enter client.connect 94.41.132.170:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.