My Local Server
Offline 94.249.205.70:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/500
- 132/100
- 187/225
- 84/700
- 349/200
- 238/700
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Local Server follow?
The rhythm of My Local Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 54 days 13 hours ago the current world was made.
Tags
How should you read the tags on My Local Server?
These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163206 (Build): The server runs game build 163206; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Local Server?
On Rust Metrics, My Local Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does My Local Server sit in the rankings?
Ranking for My Local Server: #14,412 on seven-day player hours, top – of all ranked servers.
How full does My Local Server get?
Status for My Local Server: offline. Last seen 39 days 16 hours ago.
Operator and location
Which location does My Local Server run from?
No region comes from My Local Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 94.249.205.70:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2633 and build 163206, Windows. Matching protocol is required to join. Let Steam update your game.
Is My Local Server up, and how often does it stay up?
Check: connection. My Local Server is offline at this moment. Last contact was 39 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Rules and settings
How is My Local Server configured, and what rules are in force?
No gather rate appears in the name: My Local Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Local Server on?
Check: map. Procedural, generated by the game, on My Local Server.
How to join
What do you do to join My Local Server?
To join: start Rust, press F1 and type client.connect 94.249.205.70:28015. Or press Launch Rust here and Steam opens the game and connects you.