RUST METRICSFlight deck · live data
Data live Servers11,869 Players97,045 Populated3,902 Fresh wipes 3 h396 Scan5 min
‹ All servers94.249.205.37:28915
Offline Full Queue Fresh wipe Wipe due No query

Rust Laboratory - BossBase Mod2 v21 Sunlight Test

Offline 94.249.205.37:28915 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,633top 39%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75106:0007:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Rust Laboratory - BossBase Mod2 v21 Sunlight Test wipe?

Its rhythm cannot be told from the wipes of Rust Laboratory - BossBase Mod2 v21 Sunlight Test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 23 hours ago.

Tag meanings

How should you read the tags on Rust Laboratory - BossBase Mod2 v21 Sunlight Test?

These are the tags Rust Laboratory - BossBase Mod2 v21 Sunlight Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust Laboratory - BossBase Mod2 v21 Sunlight Test?

On Rust Metrics, Rust Laboratory - BossBase Mod2 v21 Sunlight Test sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does Rust Laboratory - BossBase Mod2 v21 Sunlight Test sit in the rankings?

Ranking for Rust Laboratory - BossBase Mod2 v21 Sunlight Test: #8,633 on seven-day player hours, top 39% of all ranked servers.

What is the population on Rust Laboratory - BossBase Mod2 v21 Sunlight Test?

Rust Laboratory - BossBase Mod2 v21 Sunlight Test is not responding; status offline, last seen 32 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 08:00 UTC, 1 players on average.

Server

Where does Rust Laboratory - BossBase Mod2 v21 Sunlight Test sit?

No region tag on Rust Laboratory - BossBase Mod2 v21 Sunlight Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 94.249.205.37:28915.

What Rust version is Rust Laboratory - BossBase Mod2 v21 Sunlight Test on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Laboratory - BossBase Mod2 v21 Sunlight Test runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust Laboratory - BossBase Mod2 v21 Sunlight Test up, and how often does it stay up?

Rust Laboratory - BossBase Mod2 v21 Sunlight Test reports offline. The last reading came 32 hours ago. Reading: 10% uptime over the last 4 full days. It was up 10 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.

Rules and settings

What rules does Rust Laboratory - BossBase Mod2 v21 Sunlight Test enforce, and what are its settings?

Check: gather rate. The name Rust Laboratory - BossBase Mod2 v21 Sunlight Test does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

How to join

How can you get onto Rust Laboratory - BossBase Mod2 v21 Sunlight Test?

To join: start Rust, press F1 and type client.connect 94.249.205.37:28915. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.