test
Offline 94.247.57.136:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:40 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/500
- 129/100
- 50/225
- 38/700
- 6/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on test?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does test follow?
To tell the rhythm of test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 21 hours ago.
Tag meanings
Which tags does test carry, and what do they mean?
Tags published by test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does test hold among Rust servers?
Player hours over seven days put test at #15,213, in the top 70% of all ranked servers.
What is the population on test?
Status for test: offline. Last seen 14 days 21 hours ago.
Server details
What location is test hosted in?
Reading: location. test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 94.247.57.136:28015.
What Rust version is test on?
Reading: test, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is test, and is it online now?
Reading: offline. test last answered 14 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on test?
No gather rate appears in the name: test. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is test on?
Procedural map on test, made by the game's generator.
Join
How can you get onto test?
To join: start Rust, press F1 and type client.connect 94.247.57.136:28015. Or press Launch Rust here and Steam opens the game and connects you.