myserver
Offline 94.245.149.120:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/500
- 130/100
- 35/225
- 11/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does myserver follow?
Its rhythm cannot be told from the wipes of myserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 23 hours ago the current world was made.
Tags
How should you read the tags on myserver?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from myserver. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does myserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry myserver: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does myserver sit in the rankings?
Player hours over seven days put myserver at #9,147, in the top 41% of all ranked servers.
What is the population on myserver?
myserver is not responding; status offline, last seen 41 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 06:00 UTC over the last 48 hours.
Server
What location is myserver hosted in?
Reading: location. myserver gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 94.245.149.120:28015.
What Rust version is myserver on?
Rust network protocol 2635 and build 168909 on Windows is the build myserver runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on myserver, and is it online?
Reading: offline. myserver last answered 41 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Rules and settings
How is myserver configured, and what rules are in force?
No gather rate appears in the name: myserver. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is myserver on?
Procedural map on myserver, made by the game's generator.
How to join
What do you do to join myserver?
To join: start Rust, press F1 and type client.connect 94.245.149.120:28015. Or press Launch Rust here and Steam opens the game and connects you.