Rust LAN
Offline 94.243.43.51:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 99/500
- 123/100
- 118/225
- 44/700
- 4/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust LAN follow?
Its rhythm cannot be told from the wipes of Rust LAN on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 36 days 8 hours ago the current world was made.
Tags
How should you read the tags on Rust LAN?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from Rust LAN. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust LAN appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust LAN: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Rust LAN hold among Rust servers?
Player hours over seven days put Rust LAN at #14,497, in the top 61% of all ranked servers.
What is the population on Rust LAN?
Rust LAN is not responding; status offline, last seen 29 days 14 hours ago.
Operator and location
Which location does Rust LAN run from?
Reading: location. Rust LAN gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 94.243.43.51:28015.
What Rust version is Rust LAN on?
Reading: Rust LAN, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Rust LAN, and is it online now?
Check: connection. Rust LAN is offline at this moment. Last contact was 29 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Rust LAN enforce, and what are its settings?
No gather rate appears in the name: Rust LAN. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is Rust LAN on?
Check: map. Procedural, generated by the game, on Rust LAN.
Join
What do you do to join Rust LAN?
Press F1 in Rust and enter client.connect 94.243.43.51:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.