t8ezyq
Offline 94.233.63.167:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
60% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 181/500
- 124/100
- 188/225
- 141/700
- 20/200
- 43/1000
Quick answers
from the figures on this pageWipe timing
When does t8ezyq wipe?
Its rhythm cannot be told from the wipes of t8ezyq on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 45 days 1 hours ago.
Tags
How should you read the tags on t8ezyq?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from t8ezyq. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does t8ezyq appear in Rust Metrics lists and filters?
These Rust Metrics lists carry t8ezyq: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does t8ezyq hold among Rust servers?
Player hours over seven days put t8ezyq at #10,907, in the top – of all ranked servers.
What is the population on t8ezyq?
t8ezyq is not responding; status offline, last seen 44 days 20 hours ago.
Server details
Where does t8ezyq sit?
Reading: location. t8ezyq gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 94.233.63.167:28015.
What Rust version is t8ezyq on?
Reading: t8ezyq, Rust network protocol 2633 and build 163207, Windows. Matching protocol is required to join. Let Steam update your game.
Is t8ezyq up, and how often does it stay up?
t8ezyq reports offline. The last reading came 44 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on t8ezyq?
Reading the name gives no gather rate for t8ezyq. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on t8ezyq?
Check: map. Procedural, generated by the game, on t8ezyq.
How to join
How do you connect to t8ezyq?
To join: start Rust, press F1 and type client.connect 94.233.63.167:28015. Or press Launch Rust here and Steam opens the game and connects you.