RUST METRICSFlight deck · live data
Data live Servers11,841 Players73,926 Populated3,704 Fresh wipes 3 h221 Scan5 min
‹ All servers94.231.215.7:28115
Offline Full Queue Fresh wipe Wipe due No query

FOES

Offline 94.231.215.7:28115 checked 27d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,917top 69%
Last wipe37d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 21 SepSun 20 SepWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 23 hours in, with 2 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 18:50 UTC37d ago 6+2 queue – running 0
Sun 20 Sep, 23:43 UTC38d ago 6+2 queue – 0.8 days 0
Wed 16 Sep, 21:53 UTC42d ago 1 halved by day 1 4.1 days 0
Wed 16 Sep, 04:46 UTC43d ago 1 – 0.7 days 0
Tue 15 Sep, 04:50 UTC44d ago 1 – 1 days 0
Sun 13 Sep, 21:30 UTC45d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on FOES when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. 23 hours after the wipe the crowd peaked on the latest wipe, with 2 more in the queue. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.

When does FOES wipe?

No next wipe can be predicted for FOES, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 37 days 17 hours ago the current world was made.

Lists and filters

How should you read the tags on FOES?

Tags published by FOES, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts50 (Group limit): You may team up with at most 50; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does FOES appear in Rust Metrics lists and filters?

These Rust Metrics lists carry FOES: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does FOES hold among Rust servers?

Ranking for FOES: #15,917 on seven-day player hours, top 69% of all ranked servers.

How full does FOES get?

Reading for FOES: offline at this moment; last seen 27 days 4 hours ago.

Server

What location is FOES hosted in?

No region tag on FOES. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 94.231.215.7:28115.

What Rust version is FOES on?

Rust network protocol 2633 and build 165217 on Linux is the build FOES runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is FOES, and is it online now?

Reading: offline. FOES last answered 27 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is FOES configured, and what rules are in force?

Reading the name gives no gather rate for FOES. The cap on groups is 50 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on FOES?

Check: map. Procedural, size 1,000, seed 220, generated by the game on FOES. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join FOES?

Check: join. Open Rust, press F1, then enter client.connect 94.231.215.7:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts50,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players 0 slots in total.
ts50
Group limit You may team up with at most 50.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.