Svinarnya Test
Offline 94.229.18.73:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:29 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 127/100
- 49/225
- 19/700
- 6/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Svinarnya Test when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Svinarnya Test follow?
The rhythm of Svinarnya Test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 6 hours ago.
Tag meanings
How should you read the tags on Svinarnya Test?
Tags published by Svinarnya Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build reading: 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Svinarnya Test?
On Rust Metrics, Svinarnya Test sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Svinarnya Test hold among Rust servers?
Ranking for Svinarnya Test: #12,915 on seven-day player hours, top 60% of all ranked servers.
What is the population on Svinarnya Test?
Status for Svinarnya Test: offline. Last seen 13 days 5 hours ago.
Operator and location
Where does Svinarnya Test sit?
No region tag on Svinarnya Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 94.229.18.73:28015.
What Rust version is Svinarnya Test on?
Rust network protocol 2634 and build 167058 on Windows is the build Svinarnya Test runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Svinarnya Test, and is it online?
Check: connection. Svinarnya Test is offline at this moment. Last contact was 13 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 7 October 2026.
Map and rules
What rules does Svinarnya Test enforce, and what are its settings?
Check: gather rate. The name Svinarnya Test does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Svinarnya Test?
Check: map. Procedural, generated by the game, on Svinarnya Test.
Connection
What do you do to join Svinarnya Test?
Check: join. Open Rust, press F1, then enter client.connect 94.229.18.73:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.