RUST METRICSFlight deck · live data
Data live Servers11,729 Players69,238 Populated3,594 Fresh wipes 3 h124 Scan5 min
‹ All servers94.229.17.151:28015
Offline Full Queue Fresh wipe Wipe due No query

Prototype 17 Server

Offline 94.229.17.151:28015 checked 36d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,498top 67%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Prototype 17 Server wipe, and when?

To tell the rhythm of Prototype 17 Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 36 days 4 hours ago.

Tags

Which tags does Prototype 17 Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; v2362 (Protocol): Match the game version: protocol 2362 is required; ptrak (Networking): This is RakNet, Rust's usual network layer; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; hil2cpp (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Prototype 17 Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Prototype 17 Server?

Rust Metrics lists featuring Prototype 17 Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y.

Population

What position does Prototype 17 Server hold among Rust servers?

Player hours over seven days put Prototype 17 Server at #15,498, in the top 67% of all ranked servers.

How full does Prototype 17 Server get?

Status for Prototype 17 Server: offline. Last seen 36 days 4 hours ago.

Server details

Which location does Prototype 17 Server run from?

Reading: location. Prototype 17 Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 94.229.17.151:28015.

What Rust version is Prototype 17 Server on?

Reading: Prototype 17 Server, Rust network protocol 2362, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Prototype 17 Server, and is it online?

Reading: offline. Prototype 17 Server last answered 36 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.

Rules and settings

How is Prototype 17 Server configured, and what rules are in force?

Reading the name gives no gather rate for Prototype 17 Server. Check: group limit. None published. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on Prototype 17 Server?

The game generates a procedural map for Prototype 17 Server.

How to join

What do you do to join Prototype 17 Server?

To join: start Rust, press F1 and type client.connect 94.229.17.151:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
v2362
Protocol Match the game version: protocol 2362 is required.
ptrak
Networking This is RakNet, Rust's usual network layer.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Other

hil2cpp
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.