RUST METRICSFlight deck · live data
Data live Servers11,613 Players33,251 Populated2,788 Fresh wipes 3 h71 Scan5 min
‹ All servers94.225.243.251:28015
Offline Full Queue Fresh wipe Wipe due No query

Skoollz Test Plaza

Offline 94.225.243.251:28015 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.5 3 4.5 6 PAX 1 /6

Players now

17% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#11,528top 52%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 4

The first 48 hours of its last wipes

Thu 15 OctWed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:00 UTC13d ago 1 – running 0
Wed 7 Oct, 13:19 UTC21d ago 1 halved by day 4 8.2 days 1
Thu 1 Oct, 19:02 UTC FW27d ago 1 held half 5.8 days 1
Mon 14 Sep, 09:33 UTC44d ago 1 halved by day 4 17.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Skoollz Test Plaza?

The busiest point of its recent wipes drew 1 players on average. 44 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. By day 4 it fell below half when it didn't.

What wipe timing does Skoollz Test Plaza follow?

There is no next wipe to predict: Skoollz Test Plaza wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 13 days 11 hours ago.

Tag meanings

Which tags does Skoollz Test Plaza carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp6 (Max players): 6 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Skoollz Test Plaza. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Skoollz Test Plaza?

Rust Metrics lists featuring Skoollz Test Plaza: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Skoollz Test Plaza hold among Rust servers?

Ranking for Skoollz Test Plaza: #11,528 on seven-day player hours, top 52% of all ranked servers.

What player count does Skoollz Test Plaza carry?

Status for Skoollz Test Plaza: offline. Last seen 6 days 10 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Which location does Skoollz Test Plaza run from?

No region comes from Skoollz Test Plaza. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 94.225.243.251:28015.

What Rust version is Skoollz Test Plaza on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Skoollz Test Plaza. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Skoollz Test Plaza, and is it online?

Check: connection. Skoollz Test Plaza is offline at this moment. Last contact was 6 days 10 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is Skoollz Test Plaza configured, and what rules are in force?

Check: gather rate. The name Skoollz Test Plaza does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Skoollz Test Plaza on?

Procedural map on Skoollz Test Plaza, made by the game's generator.

Connection

How can you get onto Skoollz Test Plaza?

Check: join. Open Rust, press F1, then enter client.connect 94.225.243.251:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp6
Max players 6 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.