RUST METRICSFlight deck · live data
Data live Servers11,622 Players37,258 Populated2,894 Fresh wipes 3 h80 Scan5 min
‹ All servers94.208.58.197:28015
Online Full Queue Fresh wipe Wipe due No query

FL Rustig :)

Online 94.208.58.197:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 3 6 10 13 PAX 0 /13

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 146,378 ×1000

Entities

48 h range 140,839–147,135 · memory 3,651 MB
1239 ET SINCE RESTART 1D 06H

Uptime

1 days 6 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory3,651MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 08:26 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on FL Rustig :) when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does FL Rustig :) wipe?

Its rhythm cannot be told from the wipes of FL Rustig :) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 20 days 22 hours ago the current world was made.

Tags

How should you read the tags on FL Rustig :)?

Tags published by FL Rustig :), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp13 (Max players): Slots: 13; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167058 (Build): The server runs game build 167058; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does FL Rustig :) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring FL Rustig :): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does FL Rustig :) sit in the rankings?

Player hours over seven days put FL Rustig :) at #15,339, in the top 69% of all ranked servers.

How full does FL Rustig :) get?

0 of 13 slots are filled on FL Rustig :) right now. Seven-day reading: 0 players on average.

Operator and location

What location is FL Rustig :) hosted in?

No region comes from FL Rustig :). Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 94.208.58.197:28015.

What Rust version is FL Rustig :) on?

Rust network protocol 2635 and build 167058 on Linux is the build FL Rustig :) runs. Matching protocol is required to join. Let Steam update your game.

Is performance on FL Rustig :) within range?

Reading: 59 server fps on average across the last 48 hours. It never dropped below 57. Reading: 147,135 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 8,020 MB. What players call lag comes from low fps and an entity count on the rise.

Is FL Rustig :) up, and how often does it stay up?

Reading: online. FL Rustig :) answers right now. By its reported uptime, the last restart was roughly 30 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does FL Rustig :) enforce, and what are its settings?

Check: gather rate. The name FL Rustig :) does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.

Which map is live on FL Rustig :)?

Check: map. Procedural, size 5,000, seed 29883, generated by the game on FL Rustig :). The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join FL Rustig :)?

To join: start Rust, press F1 and type client.connect 94.208.58.197:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp13,ptsw,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp13
Max players Slots: 13.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167058
Build The server runs game build 167058.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.