Test server
Offline 94.208.131.9:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTC FW26d ago | 1 | – | running | 0 |
| Sun 27 Sep, 09:53 UTC31d ago | 1 | halved by day 2 | 4.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 133/100
- 179/225
- 126/700
- 15/200
- 54/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Test server?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 2 when it didn't.
When does Test server wipe?
The rhythm of Test server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 16 hours ago the current world was made.
Tag meanings
Which tags does Test server carry, and what do they mean?
These are the tags Test server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test server appear in Rust Metrics lists and filters?
On Rust Metrics, Test server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Test server hold among Rust servers?
Player hours over seven days put Test server at #9,948, in the top 45% of all ranked servers.
What player count does Test server carry?
Reading for Test server: offline at this moment; last seen 38 hours ago. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 21:00 UTC over the last 48 hours.
Server details
Where does Test server sit?
No region tag on Test server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 94.208.131.9:28015.
What Rust version is Test server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Test server. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Test server, and is it online now?
Reading: offline. Test server last answered 38 hours ago. Uptime for the last 7 full days: 11 of 168 hours, or 7%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Test server enforce, and what are its settings?
Reading the name gives no gather rate for Test server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
How to join
How do you connect to Test server?
Check: join. Open Rust, press F1, then enter client.connect 94.208.131.9:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.