RUST METRICSFlight deck · live data
Data live Servers11,851 Players93,847 Populated3,878 Fresh wipes 3 h391 Scan5 min
‹ All servers94.175.203.180:28015
Online Full Queue Fresh wipe Wipe due No query

SexyChill | Casual | Lazy

Online 94.175.203.180:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 94 SERVER FPS

Server fps

48 h low 72 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 76,358 ×1000

Entities

48 h range 74,078–76,489 · memory 4,153 MB
1239 ET SINCE RESTART 13D 23H

Uptime

13 days 23 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory4,153MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does SexyChill | Casual | Lazy wipe?

The rhythm of SexyChill | Casual | Lazy's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 1 hours ago the current world was made.

Lists and filters

Which tags does SexyChill | Casual | Lazy carry, and what do they mean?

These are the tags SexyChill | Casual | Lazy publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show SexyChill | Casual | Lazy?

Rust Metrics lists featuring SexyChill | Casual | Lazy: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does SexyChill | Casual | Lazy sit in the rankings?

Player hours over seven days put SexyChill | Casual | Lazy at #15,344, in the top 69% of all ranked servers.

How full does SexyChill | Casual | Lazy get?

0 of 30 slots are filled on SexyChill | Casual | Lazy right now. Seven-day reading: 0 players on average.

Server details

Where does SexyChill | Casual | Lazy sit?

Reading: location. SexyChill | Casual | Lazy gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 94.175.203.180:28015.

What Rust version is SexyChill | Casual | Lazy on?

Reading: SexyChill | Casual | Lazy, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on SexyChill | Casual | Lazy within range?

Reading: 103 server fps on average across the last 48 hours. It never dropped below 72. Reading: 76,489 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,500 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on SexyChill | Casual | Lazy, and is it online?

Reading: online. SexyChill | Casual | Lazy answers right now. Reading: uptime. About 13 days 23 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 15 October 2026.

Rules and settings

What rules does SexyChill | Casual | Lazy enforce, and what are its settings?

No gather rate appears in the name: SexyChill | Casual | Lazy. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on SexyChill | Casual | Lazy?

From seed 1573025114, the game generates the procedural map on SexyChill | Casual | Lazy. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join SexyChill | Casual | Lazy?

Check: join. Open Rust, press F1, then enter client.connect 94.175.203.180:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp30
Max players 30 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.