LOCAL SERVER
Offline 94.140.228.116:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/500
- 124/100
- 185/225
- 75/700
- 8/200
- 16/1000
Quick answers
from the figures on this pageWipe timing
How often does LOCAL SERVER wipe, and when?
To tell the rhythm of LOCAL SERVER, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 41 days 17 hours ago.
Lists and filters
How should you read the tags on LOCAL SERVER?
Tags published by LOCAL SERVER, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show LOCAL SERVER?
These Rust Metrics lists carry LOCAL SERVER: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does LOCAL SERVER hold among Rust servers?
Player hours over seven days put LOCAL SERVER at #13,285, in the top – of all ranked servers.
How full does LOCAL SERVER get?
Status for LOCAL SERVER: offline. Last seen 41 days 17 hours ago.
Server
Which location does LOCAL SERVER run from?
Reading: location. LOCAL SERVER gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 94.140.228.116:28015.
What Rust version is LOCAL SERVER on?
Rust network protocol 2633 and build 164530 on Windows is the build LOCAL SERVER runs. To get in, your game needs the same protocol; Steam applies the update.
Is LOCAL SERVER up, and how often does it stay up?
Reading: offline. LOCAL SERVER last answered 41 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.
Rules and settings
What settings and rules apply on LOCAL SERVER?
Check: gather rate. The name LOCAL SERVER does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on LOCAL SERVER?
Check: map. Procedural, generated by the game, on LOCAL SERVER.
How to join
What do you do to join LOCAL SERVER?
To join: start Rust, press F1 and type client.connect 94.140.228.116:28015. Or press Launch Rust here and Steam opens the game and connects you.